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Xbox Scorpio developers now have 1 GB of extra RAM

Improving performance for all games

Xbox Scorpio RAM
The RAM array on Project Scorpio’s motherboard.
Digital Foundry/YouTube
Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 16 years of experience covering video games, movies, television, and technology.

Microsoft has freed up an extra gigabyte of Xbox Scorpio’s system memory, giving developers more power to use with games.

“We’ll keep tuning Scorpio to empower creators to share the best versions of their games,” said Mike Ybarra, corporate vice president for Xbox and Windows gaming at Microsoft, on Twitter today. “Unlocked extra GB of RAM for them, now 9GB of GDDR5.”

Scorpio contains a total of 12 GB of system memory, as Microsoft announced when it revealed the console’s hardware specifications in April. At the time, Microsoft said the console would reserve 4 GB of RAM — one-third of the total — for system functions. The company explained that while the Xbox One held back 3 GB of its 8 GB of RAM for that purpose, Scorpio needed an extra 1 GB to run its interface at 4K resolution. It seems that Microsoft’s engineers have figured out how to get Scorpio to run its system processes with just 3 GB of memory.

The PlayStation 4 splits up its memory similarly. The launch PS4 had 8 GB of GDDR5 RAM, 3 GB of which was reserved for the system. Sony added 1 GB of DDR3 RAM to the PS4 Pro in a way that freed up about a gigabyte of the GDDR5 memory; half of that extra 1 GB of RAM is available to developers and the other half is used to draw the console’s interface at 4K.

It’s also worth noting that Scorpio uses much faster memory than the Xbox One and the Xbox One S. Both of those models of the Xbox One have 8 GB of DDR3 RAM plus 32 MB of embedded static RAM (ESRAM). In the original console, the memory bandwidth was 68 GB per second for the DDR3 RAM and up to 204 GB per second for the ESRAM; Microsoft boosted the ESRAM’s bandwidth to 219 GB per second in the Xbox One S. But Scorpio contains 12 GB of unified GDDR5 RAM with a bandwidth of 326 GB per second.

Ybarra noted in a follow-up tweet that the extra gigabyte of free RAM will improve performance for all games on Scorpio. Even if a game was developed with 5 GB of RAM in mind, as opposed to 8 GB or now 9 GB, the remaining free RAM “will be used as a cache (making things load way faster, etc.),” said Ybarra. In all, this should give Scorpio even more of a power advantage over the PS4 Pro than it already has.

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